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Bridging Literacies with Videogames

Bridging Literacies with Videogames - Gaming Ecologies and Pedagogies Series

Hardback (01 Jan 2014)

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Publisher's Synopsis

Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: • re-creating worlds and texts • massive multiplayer second language learning • videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.

About the Publisher

Brill

Founded in 1683, Brill is a publishing house with a rich history and a strong international focus. The company's head office is in Leiden, (The Netherlands) with a branch office in Boston, Massachusetts (USA). Brill's publications focus on the Humanities and Social Sciences, International Law and selected areas in the Sciences.

Book information

ISBN: 9789462096677
Publisher: Brill
Imprint: Brill
Pub date:
Language: English
Weight: 493g
Height: 234mm
Width: 156mm