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Bridging Literacies With Videogames

Bridging Literacies With Videogames - Gaming Ecologies and Pedagogies Series

Paperback (01 Jan 2014)

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Publisher's Synopsis

Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to:
 re-creating worlds and texts
 massive multiplayer second language learning
 videogames and classroom learning
These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.

About the Publisher

Brill

Founded in 1683, Brill is a publishing house with a rich history and a strong international focus. The company's head office is in Leiden, (The Netherlands) with a branch office in Boston, Massachusetts (USA). Brill's publications focus on the Humanities and Social Sciences, International Law and selected areas in the Sciences.

Book information

ISBN: 9789462096660
Publisher: Brill
Imprint: Brill
Pub date:
DEWEY: 371.337
DEWEY edition: 23
Language: English
Number of pages: xxiv, 210
Weight: 322g
Height: 234mm
Width: 156mm