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Basics of Game Design

Basics of Game Design

1st edition

Hardback (14 Sep 2017)

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Publisher's Synopsis

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

Book information

ISBN: 9781138427877
Publisher: CRC Press
Imprint: CRC Press
Pub date:
Edition: 1st edition
DEWEY: 794.81536
DEWEY edition: 22
Language: English
Number of pages: 392
Weight: 1010g
Height: 159mm
Width: 237mm
Spine width: 32mm