Publisher's Synopsis
Windows® Graphics Programming Whether you're involved in business, engineering, design, art, or games, this book delivers the design and programming know–how you need to develop top–of–the–line Windows graphics applications. Using example code modules to illustrate key techniques, Julio Sanchez and Maria P. Canton lead you step by step through the Windows graphics programming repertoire from Win32 API basics to cutting–edge DirectX 6.1 tools. Working Solutions for Programming Challenges
- Master the basic principles of API programming
- Create menus, dialog boxes,and toolbars
- Manipulate pixels, lines, and curves
- Work with closed figures, regions, and paths
- Manage Windows bitmap constructs
- Take command of rendering operations using Direct Access
- Use DirectDraw to create high–performance animations
- Take advantage of multi–monitor programming in Windows 98 and DirectX 6.1