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Understanding Video Game Music

Understanding Video Game Music

Hardback (09 Aug 2016)

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Publisher's Synopsis

Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

About the Publisher

Cambridge University Press

Cambridge University Press dates from 1534 and is part of the University of Cambridge. We further the University's mission by disseminating knowledge in the pursuit of education, learning and research at the highest international levels of excellence.

Book information

ISBN: 9781107116870
Publisher: Cambridge University Press
Imprint: Cambridge University Press
Pub date:
DEWEY: 781.54
DEWEY edition: 23
Language: English
Number of pages: 262
Weight: 676g
Height: 184mm
Width: 254mm
Spine width: 21mm