Publisher's Synopsis
13-year-old Julius McCoy is about to start his second year at Tijara Academy, in the Zed Lunar Perimeter. With the threat of the Arneshians averted for the moment, he can get on with the important part of his school life: developing his rare mind skills. Of course, what any student on Zed looks forward to most is gaming in the Hologram Palace. But who is the mysterious lady hidden in one of the games?