Delivery included to the United States

The World of Games: Technologies for Experimenting, Thinking, Learning

The World of Games: Technologies for Experimenting, Thinking, Learning XXIII Professional Culture of the Specialist of the Future, Volume 2 - Lecture Notes in Networks and Systems

Paperback (19 Nov 2024)

Save $12.10

  • RRP $271.43
  • $259.33
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within 7 days

Publisher's Synopsis

This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. 


Book information

ISBN: 9783031480188
Publisher: Springer Nature Switzerland
Imprint: Springer
Pub date:
Language: English
Number of pages: 412
Weight: -1g
Height: 235mm
Width: 155mm