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The Virtual Reality Casebook

The Virtual Reality Casebook

Book (01 Jan 1994)

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Publisher's Synopsis

Virtual reality (VR), the use of computer-generated audio and video simulations of realities, has emerged as one of the most exciting components of the multimedia revolution in computing. This book covers the subject, from business applications such as training simulations and design mockups, to VR in education, art and entertainment.;Edited and written by professionals in the field, this book captures the state of the art of virtual reality. It explores VR design principles, including the use of artificial intelligence, and covers developments in networking virtual environments. The text also provides reports on current VR projects from around the world, including Australia, Canada, France, Germany, New Zealand, Norway, Sweden and the USA. A guide to the literature of virtual reality is included. The text concludes with a comprehensive directory to hardware and software suppliers.

Book information

ISBN: 9780442017767
Publisher: Van Nostrand
Imprint: Van Nostrand
Pub date:
DEWEY: 006
DEWEY edition: 20
Language: English
Number of pages: 357
Weight: 658g
Height: 241mm
Width: 190mm
Spine width: 31mm