Delivery included to the United States

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace

2014

Hardback (17 Jul 2014)

Save $32.53

  • RRP $136.71
  • $104.18
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within 7 days

Publisher's Synopsis

Instead of thinking about education as the mastery of a body of knowledge where the subject matter becomes the focus of our attention, The Gamification of Higher Education encourages us to think of it as a process that draws out the best in individuals and prepares them for happy, productive, and successful lives.

About the Publisher

Palgrave Macmillan

From award-winning research which changes the world to textbooks and study guides which educate and inspire, we publish across the humanities, social sciences and business for academics, students, professionals and librarians worldwide.With offices in London and New York, and sales teams across 50 countries, we have a global reach and as part of Macmillan Science and Education, are proud to uphold an unbroken tradition of over 170 years of academic publishing.

Book information

ISBN: 9781137338730
Publisher: Palgrave Macmillan US
Imprint: Palgrave Macmillan
Pub date:
Edition: 2014
DEWEY: 338.43378
DEWEY edition: 23
Language: English
Number of pages: 231
Weight: 416g
Height: 146mm
Width: 223mm
Spine width: 19mm