Publisher's Synopsis
The Art and Science of Computer Graphics: A Modern Approach to Computer Imaging
by David C.S. Martinez
Have you ever stared at a blockbuster movie or a next-gen game and wondered, "How do they create such lifelike visuals?"
Do you find yourself curious about what goes on behind the scenes of photorealistic rendering, immersive simulations, and interactive virtual worlds?
Maybe you're a student stepping into the world of graphics, a developer wanting to go beyond just using engines, or a designer aiming to deepen your technical grasp. But here's the real question: Are you ready to truly understand how computer graphics work-from the math and code all the way to the final rendered frame?
This book doesn't just tell you what to do. It walks you through why things work the way they do.
What exactly happens inside a GPU when you hit render?
How does ray tracing actually simulate the behavior of light?
Why do different shading models produce such radically different results-and when should you use each?
Can physics really drive animation? And what role is AI starting to play in all of this?
If you've ever asked yourself:
What's the real difference between rasterization and ray tracing?
How do shaders actually affect what you see on screen?
What does it take to build your own rendering engine-or even your own game engine?
Why is color so complicated in computer graphics?
...then you're exactly who this book was written for.
The Art and Science of Computer Graphics is both a technical deep-dive and an accessible exploration. It brings together core mathematical foundations, practical programming knowledge, and forward-looking insights-all in one cohesive guide. Whether you're just beginning or already building, you'll find layers of clarity here that you won't find in fragmented tutorials or outdated resources.
This isn't just a manual. It's a conversation with the technology that powers how we see and build digital worlds.
So the final question is:
Are you ready to stop using graphics as a tool, and start understanding it as a craft?
Grab your copy today and begin mastering the art and science of computer graphics-one frame at a time.