Publisher's Synopsis
The 3D GameMaker (T3DGM) software had revolutionized the world of Windows based 3D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, with the additional capability of importing custom textures and models. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of 3D game creation - practical tips and techniques one will definitely need when starting out a 3D game project. We also tell exactly what can and cannot be done with T3DGM, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.