Delivery included to the United States

Sams Teach Yourself Game Programming in 24 Hours

Sams Teach Yourself Game Programming in 24 Hours

Paperback (18 Oct 2002)

Not available for sale

Out of stock

This service is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Publisher's Synopsis

Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.

Book information

ISBN: 9780672324611
Publisher: Pearson Education
Imprint: Sams
Pub date:
DEWEY: 794.8154469
DEWEY edition: 21
Language: English
Number of pages: 488
Weight: 864g
Height: 230mm
Width: 188mm
Spine width: 27mm