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Real-Time Shadows

Real-Time Shadows

Hardback (04 Aug 2011)

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Publisher's Synopsis

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal.

Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows.

The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book's website www.realtimeshadows.com.

Book information

ISBN: 9781568814384
Publisher: CRC Press
Imprint: CRC Press
Pub date:
DEWEY: 006.696
DEWEY edition: 23
Language: English
Number of pages: 498
Weight: 1012g
Height: 201mm
Width: 236mm
Spine width: 25mm