Publisher's Synopsis
Excerpt from Parallel Triangulation of a Polygon in Two Calls to the Trapezoidal Map
In our new method to be described, we will use two parallel calls to the trapezoidal map and avoid recursion. Our first reduction is the same as step 1 above. So the rest of this note shows how to triangulate a one sided monotone polygon in one more parallel call to the trapezoidal map. However, the proofs are easier to understand if we first describe a two-call method and then remark that the second call is unnecessary.
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