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Next Generation Computer Animation Techniques Image Processing, Computer Vision, Pattern Recognition, and Graphics

Next Generation Computer Animation Techniques Image Processing, Computer Vision, Pattern Recognition, and Graphics Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers - Lecture Notes in Computer Science

1st Edition 2017

Paperback (01 Nov 2017)

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Publisher's Synopsis

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held  in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.

The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured  according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

Book information

ISBN: 9783319694863
Publisher: Springer International Publishing
Imprint: Springer
Pub date:
Edition: 1st Edition 2017
Language: English
Number of pages: 249
Weight: 367g
Height: 235mm
Width: 155mm
Spine width: 14mm