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Networked Graphics

Networked Graphics Building Networked Games and Virtual Environments

Hardback (01 Dec 2009)

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Publisher's Synopsis

Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs.

Book information

ISBN: 9780123744234
Publisher: Elsevier Science
Imprint: Morgan Kaufmann
Pub date:
DEWEY: 794.815276
DEWEY edition: 22
Language: English
Number of pages: 522
Weight: 1258g
Height: 240mm
Width: 198mm
Spine width: 32mm