Publisher's Synopsis
Create sophisticated 3D multiplayer games that work over modems, ethernet networks, and the Internet
But who wants to do it from scratch? With this book/CD set, you′ll get a 3D game engine and a set of communications utilities that will help you quickly develop your own games.
On the CD ROM you′ll find:
- Real–time 3D ray–casting engine (written in C) that can be used to create sophisticated 3D games
- Visual map editor and other utilities for creating animated monsters, wild texture–mapped walls, and building elaborate mazes
- Music editor for adding pulse–pounding sound effects and music to your game
- Code for adding modem, ethernet, and Internet communications for multiplayer excitement
- Minotaur: a 3D multiplayer game with real–time graphics (source code and executables)
- Source code and executables for hundreds of games, game demos, game libraries, graphics converters, memory management utilities and more!