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NetWarriors in C

NetWarriors in C Programming 3D Multi-Player Games in C

Paperback (04 May 1995)

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Publisher's Synopsis

Create sophisticated 3D multiplayer games that work over modems, ethernet networks, and the Internet

But who wants to do it from scratch? With this book/CD set, you′ll get a 3D game engine and a set of communications utilities that will help you quickly develop your own games.

On the CD ROM you′ll find:

  • Real–time 3D ray–casting engine (written in C) that can be used to create sophisticated 3D games
  • Visual map editor and other utilities for creating animated monsters, wild texture–mapped walls, and building elaborate mazes
  • Music editor for adding pulse–pounding sound effects and music to your game
  • Code for adding modem, ethernet, and Internet communications for multiplayer excitement
  • Minotaur: a 3D multiplayer game with real–time graphics (source code and executables)
  • Source code and executables for hundreds of games, game demos, game libraries, graphics converters, memory management utilities and more!

Book information

ISBN: 9780471110644
Publisher: Wiley
Imprint: John Wiley & Sons, Inc.
Pub date:
DEWEY: 794.815133
DEWEY edition: 20
Language: English
Number of pages: 438
Weight: 765g
Height: 229mm
Width: 188mm
Spine width: 27mm