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Multi-Threaded Game Engine Design

Multi-Threaded Game Engine Design

Paperback (18 Sep 2010)

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Publisher's Synopsis

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show you how to apply cutting edge techniques to your programming skill set.

Book information

ISBN: 9781435454170
Publisher: Cengage Learning
Imprint: Cengage Learning
Pub date:
DEWEY: 794.81526
DEWEY edition: 22
Language: English
Number of pages: 572
Weight: 1156g
Height: 230mm
Width: 187mm
Spine width: 40mm