Publisher's Synopsis
Grune’s Compiler Design is the classic text on the subject; updated to cover memory management, compiler writing in adaptive programming style and object–oriented, functional, and logic languages.
The book also includes new coverage of
- embedded systems.
- event–based, aspect–oriented and adaptive programming.
- just–in–time compilation.
- recovering grammars from legacy code.
- Embedded systems issues.
- code generation for event–based programs.
The new edition features revised pedagogy, with summaries, study hints and exercises after each section. A lab project in compiler design has been adapted for wider use, to be made available to teachers using the book.
The new edition is also substantially redesigned to aid navigation; roadmaps have been adapted to a more informative design and key points are marked out prominently.