Delivery included to the United States

Mathematics and Physics for Programmers

Mathematics and Physics for Programmers

Paperback (01 Feb 2005)

Not available for sale

Out of stock

This service is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Publisher's Synopsis

Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic calculus. This book provides a simple but thorough grounding in the mathematics and physics topics that programmers need to write these algorithms and programs, using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercise sets follow each chapter for additional practice of the techniques. The CD-ROM provides simulations of the mathematical and physical principles discussed in the book along with the source code.

Book information

ISBN: 9781584503309
Publisher: Cengage Learning
Imprint: Charles River Media
Pub date:
DEWEY: 510.240051
DEWEY edition: 22
Language: English
Number of pages: 608
Weight: 1120g
Height: 232mm
Width: 186mm
Spine width: 36mm