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Mainstreaming and Game Journalism

Mainstreaming and Game Journalism - Playful Thinking

Paperback (20 Sep 2023)

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Publisher's Synopsis

This volume addresses both the history and current practice of game journalism, along with the roles writers and industry play in conveying that the medium is a 'mainstream' form of entertainment. Through interviews with reporters, David B. Nieborg and Maxwell Foxman retrace how the game industry and journalists started a subcultural spiral in the 1980s that continues to this day. Digital play became increasingly exclusionary by appealing to niche audiences, relying on hardcore fans and favoring the male gamer stereotype. At the same time, this culture pushed journalists to the margins, leaving them toiling to find freelance gigs and deeply ambivalent about their profession.

Book information

ISBN: 9780262546287
Publisher: The MIT Press
Imprint: The MIT Press
Pub date:
DEWEY: 794.8
DEWEY edition: 23
Language: English
Number of pages: 224
Weight: 210g
Height: 133mm
Width: 204mm
Spine width: 17mm