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MEL Scripting for Maya Animators

MEL Scripting for Maya Animators - Morgan Kaufmann Series in Computer Graphics and Geometric Modeling

2nd Edition

Paperback (23 Aug 2005)

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Publisher's Synopsis

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications.

This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.

Book information

ISBN: 9780120887934
Publisher: Elsevier Science
Imprint: Morgan Kaufmann
Pub date:
Edition: 2nd Edition
DEWEY: 006.696
DEWEY edition: 22
Language: English
Number of pages: 529
Weight: 990g
Height: 235mm
Width: 188mm
Spine width: 30mm