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Learning Science Through Computer Games and Simulations

Learning Science Through Computer Games and Simulations

Hardback (12 Apr 2011)

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Publisher's Synopsis

At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential this book reviews the available research on learning science through interaction with digital simu

Book information

ISBN: 9780309185233
Publisher: National Academies Press
Imprint: National Academies Press
Pub date:
DEWEY: 372.35044
DEWEY edition: 22
Language: English
Number of pages: 161
Weight: 298g
Height: 229mm
Width: 155mm
Spine width: 11mm