Publisher's Synopsis
From the best-selling author of Supersize Island.
Henry Hubble woke up this morning to find three cherubic rag dolls trying to kill him. And it's been downhill since then.
Henry's life has taken a turn for the weirder. His reality has been gamified-and the game's architect seems to be a few stats short of a full character sheet. With his nephew's life hanging in the balance, Henry will face off against bosses, minions, and more, mined from his own memories, where D&D game dynamics, eighties-era action tropes, and vegetable phobias reign supreme.
He'll only begin to understand what's really going on when he runs across Darla Cunningham and her clairvoyant computer. Unfortunately, what's really going on is even crazier and scarier than the murder dolls who want him dead.
Discover the origin of the world that bore Supersize Island in this rip-roaring odyssey filled with humor and heart.
"The Matrix gone mental."
-Royal Road Reader
"One of the craziest and most entertaining stories I've ever read . . . wildly imaginative and engaging."
-Reader's Favorite
"A perfectly baked slice of madness . . . a thoroughly enjoyable ride.."
-Royal Road Reader