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Isometric Game Programming With Directx 7.0

Isometric Game Programming With Directx 7.0

Paperback (01 Mar 2002)

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Publisher's Synopsis

Isometric game programming is an alternative to 3D programming, it is less math intensive and can often achieve the same level of graphical aesthetics as 3D programming. Despite their use of 2D images, they still offer 3D projections.

Book information

ISBN: 9780761530893
Publisher: Prima Tech
Imprint: Prima Tech
Pub date:
DEWEY: 006.693
DEWEY edition: 21
Number of pages: 720
Weight: 1277g
Height: 235mm
Width: 184mm
Spine width: 38mm