Publisher's Synopsis
Chapter 1, IntroChapter Goal: Learn what functional programming is, and the background of the ReScript language● What is ReScript?● Why should you learn ReScript?● What is functional programming?● Why should you learn functional programming?Chapter 2, BasicsChapter Goal: Learn the basic features of ReScript, like expressions and operators- Development environment setup- Hello, World in ReScript- Expressions- Operators- If expressions- Let expressions- Printing and debuggingChapter 3, FunctionsChapter Goal: learn how functions work in ReScript- Defining a function- Applying a function- Polymorphic functions- Anonymous functionsChapter 4, Lists and ArraysChapter Goal: learn the data structures for ordered data in ReScript, learn about immutable data structures- Building a list- Accessing a list- Mutating a list- Arrays and mutability- IterationChapter 5, Records and ObjectsChapter Goal: learn the ways to represent composite data types in ReScript- Records- ObjectsChapter 6, Pattern Matching and DestructuringChapter Goal: learn one of ReScript's most powerful features and how to work with the shape of your data- Pattern matching/switch- Destructuring with let- Destructuring in functionsChapter 7, Algebraic Data TypesChapter Goal: learn how represent complex data in ReScript's type system- Variants- Polymorphic Variants- Options- TuplesChapter 8, Higher Order ProgrammingChapter Goal: - Higher order functions- Map- Filter- Reduce- Generalizing to other data structures- Piping- CurryingChapter 9, ModulesChapter Goal: Introduce modules in ReScript, and how they can be used for higher order programming- What are modules- Scope/visibility- Signature- Import/Export- FunctorsChapter 10, Using ReScript in ProductionChapter Goal: learn about ReScript's interoperability with JavaScript- Calling ReScript from JavaScript- Calling JavaScript from ReScript- Embedding JavaScript in ReScript- Working with DOM- Working with JSON- Runtime representation