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Interactive Computer Graphics

Interactive Computer Graphics A Top-Down Approach With Shader-Based OpenGL

6th Edition, International Edition

Paperback (26 May 2011)

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Publisher's Synopsis

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

Computer animation and graphics?once rare, complicated, and comparatively expensive?are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL®, 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.

Book information

ISBN: 9780273752264
Publisher: Pearson Education
Imprint: Pearson Education
Pub date:
Edition: 6th Edition, International Edition
DEWEY: 006.66
DEWEY edition: 23
Number of pages: 760
Weight: 1212g
Height: 254mm
Width: 203mm
Spine width: 25mm