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Geometric Algebra: An Algebraic System for Computer Games and Animation

Geometric Algebra: An Algebraic System for Computer Games and Animation

Softcover reprint of the original 1st Edition 2009

Paperback (23 Aug 2016)

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Publisher's Synopsis

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.

Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs.

The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.

Book information

ISBN: 9781447168782
Publisher: Springer London
Imprint: Springer
Pub date:
Edition: Softcover reprint of the original 1st Edition 2009
Language: English
Number of pages: 195
Weight: 412g
Height: 176mm
Width: 252mm
Spine width: 17mm