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Genre and Video Game

Genre and Video Game Introduction to an Impossible Taxonomy

Paperback (03 May 2025)

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Publisher's Synopsis

 

 This monograph explains video games as multidimensional and deeply mutable concepts as the interplay of three dimensions: Indeed, in addition to the hybrid approaches between genre of fiction and genre of game in genre theory, it is also social genre complexes that shape the experience of the player, especially in multiplayer games. The video game reveals itself as an objet ambigué: an art object that finally reveals and repositions itself in the process of interaction with the user.

About the Publisher

Palgrave Macmillan

From award-winning research which changes the world to textbooks and study guides which educate and inspire, we publish across the humanities, social sciences and business for academics, students, professionals and librarians worldwide.With offices in London and New York, and sales teams across 50 countries, we have a global reach and as part of Macmillan Science and Education, are proud to uphold an unbroken tradition of over 170 years of academic publishing.

Book information

ISBN: 9783658467951
Publisher: Springer Fachmedien Wiesbaden
Imprint: Palgrave Macmillan
Pub date:
DEWEY: 794.8
DEWEY edition: 23
Language: English
Number of pages: 139
Weight: 204g
Height: 148mm
Width: 210mm
Spine width: 11mm