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Gamification Learning Framework for Cybersecurity Education

Gamification Learning Framework for Cybersecurity Education

Book (01 Jan 2026)

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Publisher's Synopsis

"The ultimate objective of this volume is to provide the academic, industrial and local government communities with the emerging trends of cybersecurity and how we can enhance the. learning mechanism in the field"-- Provided by publisher.

Book information

ISBN: 9798337304793
Publisher: Information Science Reference
Imprint: Information Science Reference
Pub date:
DEWEY: 005.8
DEWEY edition: 23/eng/20250625