Publisher's Synopsis
The Ultimate Guide to Game Engine Development with C++
Game engines power the most immersive and cutting-edge games in the world, but only a select few understand how to build them from the ground up. If you want to master the art of game engine development and harness the full power of C++, this book is your blueprint.
This is not just another programming book. It's a complete, no-fluff manual designed for serious developers who want to build professional-grade game engines. Whether you're creating your own engine or enhancing an existing one, this book will equip you with the skills, techniques, and insider knowledge needed to succeed in the world of game development.
What You'll Learn✔ How to Build a Scalable Game Engine Architecture - Design core systems that handle rendering, physics, input, and more.
✔ Master the Game Loop - Optimize real-time performance with smooth updates and efficient memory management.
✔ Advanced Rendering and Graphics Optimization - Work with shaders, materials, and modern rendering techniques to create stunning visuals.
✔ Entity-Component System (ECS) Architecture - Build a flexible, high-performance system for managing game objects and interactions.
✔ Physics and Collision Systems - Integrate realistic movement, collision detection, and advanced physics simulations.
✔ Scripting for Dynamic Gameplay - Implement scripting languages like Lua or Python to extend game logic.
✔ Networking and Multiplayer Development - Create real-time multiplayer experiences with network synchronization and security.
✔ Tools, Debugging, and Optimization - Use profiling tools, custom editors, and debugging techniques to refine your engine.
Why This Book?Game engine development is a complex challenge. Most books either skim over critical details or overwhelm you with theory. This book strikes the perfect balance, giving you real-world, practical implementation strategies that you can apply immediately. Each chapter builds upon the last, guiding you through the entire process of designing, coding, and optimizing a game engine from scratch.
This is not a beginner's guide to game development. It's a professional-level deep dive for programmers who want to push their skills further and build game engines that rival the best in the industry.
If you're serious about mastering C++ for game engine development, this book belongs on your desk.
Get your copy today and start building your own game engine now.