Publisher's Synopsis
"When the witches and wizards are away, the familiars will play! Gifted adventurers across time and space often travel with an animal familiar--usually a cat, but possibly other fuzzy, scaly, or prickly creatures. These magical companions lead their humans into mischief, help them out of sticky situations, or offer opinionated commentary along the way.We're familiar with. familiars ... or are we?"--Page 4 of cover.