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Fantasy Media in the Classroom

Fantasy Media in the Classroom Essays on Teaching With Film, Television, Literature, Graphic Novels, and Video Games

Paperback (02 Mar 2012)

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Publisher's Synopsis

A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum.

The new essays in this book combine analyses of popular television shows including Buffy the Vampire Slayer; such films as The Matrix, The Dark Knight and Twilight; Watchmen and other graphic novels; and video games with explanations of how best to use them in the classroom. With experience-based anecdotes and suggestions for curricula, this collection provides a valuable pedagogy of pop culture.

Book information

ISBN: 9780786459216
Publisher: McFarland & Company, Inc., Publishers
Imprint: McFarland & Company, Inc., Publishers
Pub date:
DEWEY: 371.335230973
DEWEY edition: 23
Language: English
Number of pages: 264
Weight: 378g
Height: 228mm
Width: 153mm
Spine width: 16mm