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Developing Games That Learn

Developing Games That Learn

Book (01 Jan 1996)

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Publisher's Synopsis

A book/disk package showing how to implement single-trial learning, using the games Tic Tac Toe and Drop Four as illustrations. Presents source code for the learning algorithms, and discusses ways to use them in software design, especially in computer game development, explaining the objective artificial intelligence paradigm. The companion disk co

Book information

ISBN: 9781884777158
Publisher: Manning
Imprint: Manning
Pub date:
DEWEY: 794.81631
DEWEY edition: 20
Language: English
Number of pages: 280
Weight: 0g
Height: 0mm
Width: 0mm