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Design and Implementation of a Vulkan Engine

Design and Implementation of a Vulkan Engine Case Study of Capabilities and Performance

Paperback (20 Mar 2019)

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Publisher's Synopsis

Master's Thesis from the year 2018 in the subject Engineering - Computer Engineering, grade: 1,3, Hamburg University of Technology, language: English, abstract: The Vulkan API, released in February 2016, is the Khronos Group's answer to Microsoft's Direct3D 12 API published in 2015. Due to the revolutionary capabilities provided by the new API's to the programmer, the releases were accompanied by an enormous hype. Vulkan and Direct3D 12 provides the programmer unprecedented control and empowerment over the GPU and its memory, which might introduce a new era in GPU computing. This elaboration deals with the design and implementation of a graphic engine along with state-of-the-art rendering features using the Vulkan API. The Vulkan engine is built upon the OpenGL engine "Oreon Engine" developed in a previous work and used in the research elaboration "Realtime GPGPU FFT Ocean Water Simulation". Further, an extensive study concering the capabilities of the new Vulkan API and its performance advantage compared to OpenGL is demonstrated.

Book information

ISBN: 9783668868243
Publisher: Bod Third Party Titles
Imprint: Grin Verlag
Pub date:
Language: English
Number of pages: 82
Weight: 118g
Height: 210mm
Width: 148mm
Spine width: 5mm