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Creation of Narrative in Tabletop Role-Playing Games

Creation of Narrative in Tabletop Role-Playing Games

Paperback (15 Jul 2010)

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Publisher's Synopsis

Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game, and novel versions of Dungeons & Dragons. Given particular attention are the narrative and linguistic structures of the gaming session, and the ways that players and gamemasters work together to construct narratives. The text also explores wider cultural influences that surround tabletop gamers.

Book information

ISBN: 9780786444519
Publisher: McFarland & Company, Inc., Publishers
Imprint: McFarland & Company, Inc., Publishers
Pub date:
DEWEY: 793.932
DEWEY edition: 22
Language: English
Number of pages: 205
Weight: 330g
Height: 228mm
Width: 152mm
Spine width: 17mm