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Creating 3D Effects for Film, TV, and Games

Creating 3D Effects for Film, TV, and Games

Paperback (03 Dec 2004)

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Publisher's Synopsis

This book educates readers on the same art, techniques, technology, and approaches used to create digital effects such as water, smoke, fire, crumbling buildings, and virtual sets in big-budget Hollywood films. The author’s credit list includes some of the biggest effects films in recent history: "The Fifth Element", "Titanic", and "Armageddon". The book discusses fundamentals and techniques for creating visual effects without regard to a particular software package, which should increase readership by including users of all digital effects programs. A practical application takes the reader through a real-world set of effects shots, just like at a Hollywood effects studio. To round out the learning experience, the Companion Web site provides readers with a wealth of examples.

Book information

ISBN: 9781592005895
Publisher: Cengage Learning
Imprint: Course Technology
Pub date:
DEWEY: 006.693
DEWEY edition: 22
Number of pages: 288
Weight: 795g
Height: 231mm
Width: 185mm
Spine width: 23mm