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Computer Animation and Simulation '96

Computer Animation and Simulation '96 Proceedings of the Eurographics Workshop in Poitiers, France, August 31-September 1, 1996 - Eurographics

Softcover reprint of the original 1st Edition 1996

Paperback (14 Aug 1996)

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Publisher's Synopsis

The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).

Book information

ISBN: 9783211828854
Publisher: Springer Vienna
Imprint: Springer
Pub date:
Edition: Softcover reprint of the original 1st Edition 1996
Language: English
Number of pages: 225
Weight: 455g
Height: 216mm
Width: 138mm
Spine width: 12mm