Publisher's Synopsis
Design and construct robust applications and applets with Java! *Master today's most important Java 2 development and UML design skills hands on, with real programs and expert instruction from world-renowned corporate trainers!*Includes the best-selling, 1, 100-page Java introduction Java How to Program--in print and searchable electronic versions*Get powerful real-world experience with 10, 000+ lines of live code, 250+ programs, 12+ hours of audio, hundreds of programming exercises, and moreCreated by leading corporate trainers Deitel & Associates, this hands-on, interactive training course combines the world's #1 interactive Java training CD-ROM, The Java Multimedia Cyber Classroom, and the outstanding introductory Java textbook, Java How to Program. You'll start with basic Java syntax and control structures then master methods, arrays, object-oriented programming, graphics, Swing user interface programming, exceptions, multithreading, multimedia--even network programming! This new edition has been enhanced throughout, and includes a start-to-finish UML design case study for building robust, high-performance enterprise applications.;It'll help gain true Java mastery faster than you ever thought possible! JAVA MULTIMEDIA CYBER CLASSROOMMore than 12 hours of detailed audio explanations walk you through 250+ complete, ready-to-run programs--10, 000+ lines of live code you can load, run, and adapt! Test your knowledge with hundreds of interactive self-review questions and programming exercises! Get fast, in-depth answers from the fully searchable copy of Java How to Program, Fourth Edition!Discover hundreds of tips and ideas for maximizing performance, interoperability, and reusability--and for avoiding and troubleshooting problems!THE WORLD'S #1 JAVA DEVELOPER'S GUIDE*Start-to-finish, 1, 100-page guide to Java!*;Master all this, and more: Control structures, object-oriented techniques, GUI development, graphics, multimedia, multithreading, files, streams, networking, data structures, and collections*Includes three full chapters of problem-solving guidance for novices and new object-oriented developers *Contains 150-page UML case study: learn key Java application design skills that make you far more competitive*Hands-on tutorials with tips and tricks for troubleshooting and optimizationBONUS 2nd CD-ROMPacked with live Java source code, plus links to the Web's best Java resources!EVEN MORE RAVES FOR DEITEL PROGRAMMING BOOKS & COURSES! Your Multimedia Cyber Classroom is by far the best learning tool I have. Keep up the great work!--Bill Nelson I have purchased four programming sets from you now: one on Visual Basic, one for C++, and one just ordered for Java. I find your course structures very helpful and well designed. Most especially, I find your line-by-line explanations of example programs extremely beneficial. It is very rare that programmers are equally as proficient in their writing skills.;--Hal LeTourneau, Computer Science StudentI purchased your textbook Java 2 How to Program, Third Edition a few months ago. The book is outstanding; I cannot put it down. Bear in mind that I am no programmer in any language by any stretch of imagination. However, I am learning Java on my own for personal development and your textbook is doing a fantastic job of teaching me. --Ken Yeates-Trotman, Blue Cross and Blue Shield of DelawareSPECIALLY DESIGNED FOR: *All programmers who want to master Java *New programmers learning their first language*Developers with experience in other object languages, such as C++*Developers migrating from non-object oriented languages, such as COBOL*Java users who want to improve their skills and effectivenessSystem Requirements:Windows 95/98/NT 4/200050 MB disk space/64 MB RAM8x CD-ROM drive & sound card supportInternet Explorer 5 included