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Becoming a Video Game Designer

Becoming a Video Game Designer - Masters at Work

First Simon & Schuster hardcover edition

Hardback (01 Dec 2020)

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Publisher's Synopsis

"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--.

About the Publisher

Simon & Schuster

Simon & Schuster was founded in 1924 by Richard L. Simon and M. Lincoln Schuster. Simon & Schuster is a part of CBS Corporation. Simon & Schuster is a major force in today's consumer publishing industry, dedicated to bringing an extensive cross section of first class information and entertainment in all printed, digital and audio formats to a worldwide audience of readers. Simon & Schuster consists of numerous prestigious and well known imprints, including Simon & Schuster, Scribner, Atria, Touchstone, Threshold Editions, Gallery Books, Free Press, Pocket Books, Howard Books, Simon & Schuster Books for Young Readers, Atheneum Books for Young Readers, Simon Pulse, Aladdin, Little Simon, and Simon Spotlight.

Book information

ISBN: 9781982137939
Publisher: Simon & Schuster
Imprint: Simon & Schuster
Pub date:
Edition: First Simon & Schuster hardcover edition
DEWEY: 794.81535
DEWEY edition: 23
Language: English
Number of pages: cm.
Weight: 209g
Height: 178mm
Width: 127mm
Spine width: 20mm