Publisher's Synopsis
This text guides users through the world of MicroStation 3D. It includes discussions and exercises on the design cube, basic camera routines and perspective, rendering and shading, auxiliary co-ordinate systems, Boolean operations, reference files, B splines, shared cells, lighting, textures and walkthroughs. It also features real-world architectural, mechanical and violin design products. The accompanying CD includes exercises, additional design files, renderings and animations.