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Advanced Graphics Programming in C and C++

Advanced Graphics Programming in C and C++

Book (01 Jan 1991)

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Publisher's Synopsis

Four sections cover: universal routines math and graphics interface modules; wire frames and solid modeling theory and techniques; z-buffering and horizon rendering to create three-dimensional scenes; and ray casting and ray tracing for creating realistic pictures. Includes many examples and sample

Book information

ISBN: 9781558511712
Publisher: M&T books
Imprint: M&T books
Pub date:
DEWEY: 006.6762
DEWEY edition: 21
Language: English
Number of pages: 541
Weight: -1g
Height: 234mm
Width: 177mm
Spine width: 31mm