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3D Game Programming All in One

3D Game Programming All in One

2nd Edition

Paperback (06 Dec 2006)

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Publisher's Synopsis

Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games. As you create a first-person shooter, you'll cover the techniques behind the programming, textures, and models that go into successful game creation. You'll also cover the Torque Engine and will learn how to integrate sound and music into your game. 3D Game Programming All in One provides you with the training, experience, and tools you need to turn your dreams of game creation into reality!

Book information

ISBN: 9781598632668
Publisher: Cengage Learning
Imprint: Course Technology
Pub date:
Edition: 2nd Edition
DEWEY: 794.816693
DEWEY edition: 22
Number of pages: 1085
Weight: 2134g
Height: 231mm
Width: 185mm
Spine width: 69mm