Publisher's Synopsis
Demonstrating how to animate a character with perfect anatomy, this guide covers the newest release of the 3ds Max animation software described are techniques for modeling and texturing, applying the new features of character Studio 4and using the stitch plug-in and a plug-in for styling hair. Advanced biped posing and free-form walk cycles and animation are coveredand tips on skinning with standard skin and physique are also provided. With the methods detailed for using the mocap files, animators will be able to create believable charactersand an overview of the reactor cloth plug-ins explains the advanced features of the software. The CS capabilities for nonlinear animation are explained through the use of Motion mixerand additional capabilities such as biped and 3ds Max bones, crowdand Motion flow are presented.